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29 Game Reviews

7 w/ Responses

Got stuck in a wall at world 2-7. Naturally I became pissed off and rage quit because I couldn't reset the level.

At first I thought clicking around to get just the right angle that is destined to let the ball into the hole was tedious, but the fact you get more points for a perfect 'hole in one' actually makes it more enjoyable especially once you get used to the physics. I had fun, and even went in a multiple times to beat my previous scores.

Needs checkpoints.

Glimmace responds:

There’s no need for checkpoints as the levels are super short there’s a checkpoint on level 3 cause it’s just busy work

Don't like the unconventional movement control. Game is pretty laggy but I think that's due to the engine. Gameplay gets boring after the first few circles you kill because it's too easy - you essentially just sit there and click the left mouse in the direction of the blob of circles. Finally there are no victory conditions that the player is made aware of other than the ambiguous "survive" which could very likely mean, 'keep clicking the left mouse button until the earth crashes into the sun'.

NoobieAnimator responds:

hey man i'm creating a new game. i think that it will be better than this game

Interesting name.

P.S. I also get a white screen.

Interesting. It is a bit slow at the beginning but at around 30 or so placements you start to feel the pressure along with the teetering. I recommend making the early part of the game a bit more fun by having the plate balance on a log or something that would provide a risk right from the beginning, otherwise it's too slow to build up to the fun (dangerous) part, which lowers the likelihood of me wanting to play another round.

Did every exercise and no victory condition.

Decent for having been made in an hour.

It's just a picture.

Game got interesting on level 2 then I died and am now back on level 1 :(.

Age 34

Oregon

Joined on 9/30/15

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