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29 Game Reviews

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It's a bit too hard too soon which can cause frustration and rage quitting. Other than that, it is pretty interesting.

It's easy to avoid the bullets by moving in a circular pattern around the edges of the level. I got to level 7 before I committed suicide after becoming bored. I suggest different types of enemies with patterns that are not so predictable.

I like it. I was thinking maybe add some sort of power ups or helpful items (magnet / slow down time radius / something interesting) to give it more than just clicking the same shape as shown above.

KristapsAuzins responds:

Thanks!
Have some ideas on powerups - let's see how they will work in next update :)

Some levels are very frustrating - the second level in particular. I think the scaling of difficulty should be looked at. It is a good idea, but too hard, too fast; for me at least.

I like it. It could use something to challenge us even further like beat the clock for more stars but given the nature of this game you could easily exploit that.

You should start the game off with the camera focused on the player character. When I first played I thought I was looking at a screen with no interaction and was like "what!?" I almost quit until I pressed c. The actual gameplay is odd as we don't know how much mushrooms we are supposed to collect so perhaps a set goal will motivate us to find the remaining few. I got stuck at the bottom of the level where the pillars are a bit too wide and tall to get out of the pit. This game seems to be in development phase still so I advise to look into your level design and test if the player can get to other platforms without getting himself stuck and having to reload the whole game.

Found myself running by the title and credits quite a bit (which gets tedious) due to failing to get by the spinny red orb clusters because it wasn't readily apparent that they could be shot and destroyed. Other than that, the game is fine. The character could perhaps move a bit faster too.

Got to the robot boss and quit because I didn't know what to do.

2Mickennxtre68 responds:

You need to jump and duck to avoid the grey boxes. I plan on making a walkthrough soon so maybe that will help.

Fix the death conditions for the green turds. Make the screen automatically move back and it will be ok.

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